This is done through the iPhone's location capabilities, and fairly accurately. Every shop in your town must be attached to a business in the real world that's within a few hundred yards of you. You'll earn experience and coins for nearly every action, and use those resources to gain access to new types of buildings, decorations and to expand the boundaries of your town.īut where MyTown 2 separates itself is its approach to businesses. Players build houses, community buildings and businesses to increase population and thus the profitability of said businesses. If you've played CityVille either on the web or through CityVille Hometown, you already know the basics of MyTown 2. It's a novel concept, but somewhat flawed due to the limitations of location-based services and how MyTown 2 works (or doesn't work) around those limitations. The game's title hits it right on the nose: You are essentially rebuilding your own neighborhood in MyTown 2 with representations of real-life spots around you. But give Nightclub City maker Booyah your time, and you'll soon realize that this location-based iPhone and iPad game has more to it than simply building a town. MyTown 2, at first glance, is just another city builder.
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